The Infinite World
Once, or so the Dwarves say, they were a race of constant toil, living underground in great halls in the pits of the world. Now, while they maintain an affinity for metals and stonework, they have become thoroughly surface dwellers, trading in their mountain halls for massive fortified cities above vast mining complexes and forges. There are two major groups of Dwarven kingdoms, the city states of the south west, federation of states to the north east. One group still follows the old ways however, the Dwarves of Armok, or Armokian Dwarves. They too had come to the surface, and for a time, lived much like the Dwarves of the other kingdoms. All was well till the coming of the elves. After a particularly brutal raiding period, the Dwarves fell back into their fortified mountain strongholds, and simply never left. King Urist the Great, who led them at that time, looked upon his fellow dwarves and saw weakness bred by easy living on the surface. They turned once again to Armok and the old ways and used that as a pillar of strength to rebuild their might. Now they stay in their halls, trading their supreme skills as armorers, weaponsmiths and metalcrafters of all kinds for whatever they cannot create for themselves. There are two bastions of their kind, groups of mountains honeycombed with tunnels, rooms and prone to periodically give forth great bursts of magma.